The Annual Origins RTT is approaching rapidly. This year we have all kinds of changes in store beyond the tournament, so come and check all the new stuff out! The RTT will be held on Saturday the 15th of June. I have listed all of the tournament details below. Dan Corbett and Game Table Adventures are back this year in a big way as sponsors, and Dan will be helming the RTT just like last year.
2000 point armies
FULL 6th edition rules used with the following exceptions:
single force org. only please
terrain will be pre-set on the tables, and no random terrain effects (though objectives still use the mysterious rules)
Imperial Armour units ARE allowed IF they are marked as 40k approved,
and you are using the most recently published version of the the rules.
You MUST have an actual copy of the rules you intend to use (no pdf or
photocopies), and the actual model in question, no proxies please.
Please make sure you have the following with you at the tournament:
5 copies of your army list, armybuilder, excel, word whatever, but no hand written please.
painted army, 3 color minimum (we wont turn you away, but you lose big on paint score if its not painted)
tape measure, army codex, and and other rules you need to play the models in the army you bring
Dice, (DUH) any other markers you may need to play, like pain tokens, or wreck markers/craters
1.) If now one makes the model, ex. Forge world
stopped making Dreadclaws for chaos. proxie/sub model may be used but most
be clearly noted as what it is and told to each opponent throughout the
day to make sure they know what it is.
2.) Allies are allowed. Just follow the allies matrix.
3.) If a errata or FAQ changed something from your codex make sure you have
that with you.
4.) If a new codex comes out in the spring/summer it must be 30 days old or
wont be eligible to be used.
5.) Standard mission rules will apply. First blood, Line breaker, etc.
More details incoming, but if you have questions in the meantime, comment and ask away, We will answer as quickly as we can!